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. u n t a m a b l e .

but I would never change

Created on 2007-12-08 04:27:34 (#14415269), never updated

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Basic Info
Name:Krypshun Penuat
Website:The Four Cities
Bio

THIS IS AN RPG CHARACTER.
THESE VIEWS DO NOT REFLECT THOSE OF THE PLAYER.

. S T A T S .
Name: Krypshun Penuat

Nickname: Kryp

PB: Bishamon-Ten from RG Veda

Age: 594

Apparent age: 40

Place of birth: Deep Desert

Place of residence: Arcadia

Gender: Male

Height: 16'4" (due to tail)

Eyes: Blue-green

Hair: Fiery red, short and wispy like a mane in some places around the front, waist-length in back, chest-length sideburns

Species: Scaler

Race: Tanithian Gilder

Class/occupation: Slave, former clan leader

Family: Shalruun (mate, deceased); Unten, Manufen, Kisruan (sons, deceased); Shashi, Shari, Sakluen, Anisha, Rublari (daughters, deceased)

Religion: Ruanism

Education: Clan education, which includes the history of their people and the worship of the sun god Altenuan, as well as skills such as hunting, medicine, meditation, etc.

Abilities: Excellent control of Gilder energy, ability to recover somewhat through meditation rituals after using Gilder energy, ability to power machines at will, manipulation of Gilder energy to perform small tasks such as starting fires and healing minor injuries

Strengths: Strong personality, not easily broken, excellent control of energy, some recovery after energy use

Weaknesses: Inability and unwillingness to adapt, overexertion when using Gilder energy, weakening little by little over time due to energy drain (even the longest lasting battery can't last forever), defanged

Habits: Coiling, biting

Hobbies: Sleeping, exercising to retain muscle tone

Likes: Tradition, the desert, fresh raw Walker meat

Dislikes: Breaking from tradition, Walkers, Shades, Arcas, modern technology
. B A C K G R O U N D .
History: Krypshun was born before the age of Arcas and the Four Cities, during the final stretch of the Magic Wars. Despite the magic residue that wiped out many other clans, he was able to protect his own with the power of his Gilder energy, which he believed to be a power channeled through him from the sun god Altenuan (Ruan religion most widespread among northeastern Scaler and Arawnite clans).

As the eldest son of the clan leader, he easily inherited the position upon his father's death at the close of the Magic Wars. Determined to make his father and Altenuan proud, he sought to be the best leader possible, staying involved with the struggles of his people and actively training himself in his power to better the community. He became known among his people as a great healer as he learned to use his power to treat the sick, power any machinery they came across from Deep Desert travelers, and warm the ground during the cold season. As the world wasted away to desert, the clan stayed far away from the happenings of Walkers and Shades, isolated in their own little home built into the desert floor and only leaving to hunt during the appropriate seasons.

With Walker society and technology at such a primative level, staying separate from them was an easy task for several centuries before Scaler hunting in the Deep Desert became popularized as a sport, and Krypshun's clan was dug out of its home. The warriors of the clan were killed and stripped of their tails, the females and younglings carted up and carried away to be sold as slaves or to be carved up for food and materials. When Krypshun was found to be a Gilder, he was spared and taken to Halsteinn as a slave. There he was defanged after a number of incidents involving people being bitten and dying from the venom. However, when he began overloading and shorting out the machines they hooked him up to, he was sent to Arcadia, where he was thrown into the Arena rosters and forced to fight other Scaler pit fighters and some professional Walker and Shade athletes. The battles wear him out and make it easier to draw energy from him, though occasionally he still finds it in him to destroy whatever they try to make him power.

Personality: Krypshun was thought extremely highly of in his clan, especially in his early years as leader. He exuded confidence and wisdom, though as time went on, he was seen more and more as an old man who couldn't get with the times by the younger generations. He places huge value in tradition and still performs what small rituals he can to Altenuan out of love and loyalty rather than as a bribe to deliver him from his situation. As clan leader, he devoted as much time as he could to his family as a loving father and mate. In terms of Scaler clans, his was one of the more civilized, and he feels more like a savage in the city than he ever did in the Deep Desert. Today he's extremely hostile toward all non-Scalers, quick to bite and stubborn in his determination not to be broken. He exercises when he can to keep himself in shape and spends what time he has alone sleeping or talking to his family.

Appearance: Krypshun has a lean, muscular build suited to a snake. His form is powerful, shoulders broad, tail a staggering twelve feet long. The skin of his upper half has a leathery quality to it from exposure to the sun, richly tanned and interspersed here and there with patches of scales. He used to keep most of his hair tied up high on his head except for the long strands of sideburns, but now it all hangs freely, usually rather unkempt and unwashed, sometimes a bit bloody. His tail is a dark red-bronze color with glints of green when the scales catch the sun. It's torn in places, scared over, as is the rest of him, covered in lacerations and cuts from claws and blades.
PLAYED BY [info]facefault@[info]thefourcities
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